Nomad is a family game for more experienced players. A nomadic tribe decides to move their camp to a remote but more suitable land. The chief hunter sets off to explore the unknown area and find the best route, and he will also acquire food for the tribe by hunting. However, the outcome of his actions will be largely determined by the prayers of the tribe’s shaman.
At the beginning of each round, the shamans offer sacrifices to the Goddess of Nature on the shaman hill. This will determine the order of players, and therefore the outcome of the next, preparation phase. Finally, players execute their actions: exploration by placing terrain tiles on the board, hunting, or moving their camp further. Players have their own terrain boards where they advance their hunter and move their camp – but this is by no means a solitary experience. When the game ends, players add up their scores received for the areas explored, the animals hunted and the distance they have reached with the camp. In addition, they can earn various bonuses for terrain tiles positioned in a smart way. The player with the highest scores wins.